You've heard about the Samsung and LG seemingly paper thin 3D OLEDs (let me tell you they are amazing and the wall of 50+ LG 3D screens at the entry of the booth was mind boggling), but there were other small finds at CES that you may not have heard of so I will share them here.
The Intel keynote with CEO Paul Otellini showed us what the power of chips can do beyond the gorgeous ultrabooks that proliferated the show floor. Here we see the Adidas store footwear wall that was showcased in the London flagship Originals store and resulted in a 5% uptick in new product sales in two weeks.
Then we move to the futuristic with the Aerial 3D Display made by Burton - these
are laser lights that truly create Star Wars like 3D holograms in regular air (in other words they do not need to have another particles in the air like mist in order to be seen as most laser displays require). The laser lights can be interactive. Apparently, you can make the lasers interactive with the Kinect, and probably any other interactive device like a tablet or smartphone. The can go as high as 5M in the air and 3M wide. They can be multi-colored as long as they do only one color at a time.
This is the Printing Dress which was featured at the Microsoft booth. Made almost entirely out of paper, it allows you to tweet and display the text as art on the skirt. While clearly a prototype - if you pear closely under the hem of the dress you can see the massive keyboard which is not condusive to elegantly moving through a crowd - the barrier between thought to public communication has lost one more brick.
Robitics in small sizes had a presence at CES as shown by Cubelets produced by Modular Robotics. These are plastic building blocks that have sensors built inside and when you combine them, you can get the combinations to have different capabilities. Matt, who works for Cublelets, gives us a great demonstration. The Cubelets are available for direct purchase at the Modular Robotics website.
As you may have guessed, mobile devices are becoming the interface to our lives - they will (and in some cases already do) control our HVAC home systems, or TVs and radio systems, our car settings and garage door system, etc. etc. Shelby.TV enables your iPhone to become your social media interactive video remote control. Whew! That was a lot of things together. What they do is they gather your Twitter and Facebook feeds and see what your friends are recommending you to watch. They then pick up the links, and post the friend comment with the video so you know why it is showing up on your Shelby.TV. While you are watching, you can also comment and it will go back out to your social net. And all this interaction between you and the TV is done through your iPhone or tablet. The app is free on iTunes.
Another interactive I liked which was shown at the Verizon booth is the DNA Wall by Downstream which uses a mind mapping tool to display marketing information in a very dynamic way. If you check out The Brain, you will see it is exactly the same. I have used The Brain for a variety of projects for mind mapping a solution structure out, but also have used it for presentations. A great way to keep the visual dynamic and the content visually structured.
And to drive out out of this blog into the next, we have Romotive's little Romo's which is a smartphone based toy vehicle in which one smartphone resides, and then another smartphone can control it. It works with iOS and Android phones. Very cute, very fun and just $99 if you want to give it a go.
More CES highlights to come...

CES 2012: Augmented Reality Steps into Toys
by Limor Schafman
Toys and games for kids have become that much more exciting now that interactivity and augmented reality are joining the fore of how children can play and learn.
There were three examples at CES that are worth noting. First, during the Microsoft keynote by Steve Ballmer, the Kinect was showcased through a partnership with Sesame Workshop in creating Kinect Sesame Street TV. Microsoft is taking current TV programming and turning them into interactive experiences - partially streaming video; partially interactive video game - all with the intention of keeping children engaged while learning. (Note: thank you to GameSpot for this video). In the video you will see the learning component, coupled with the interactive participation of voice and gesture enabled through the Kinect with Sesame Street characters reacting to viewer actions and responding immediately depending on what the viewer - shall we call them now players/actors/active learners do.
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January 19, 2012 in 3D, Augmented Reality, Digital Media, Games, Graphics, High Tech, Interactive Design, Internet, Marketing, Playing Games, Tech Commentary | Permalink | Comments (0) | TrackBack (0)
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